Learn to Code sample activity

This sample booklet contains two sample activities: Programming a Sprite using Scratch, and Programming how characters move using Kodu.

Linked to Switched on Computing, the fun and engaging units provide additional coding practice, as well as open-ended activities to stretch and challenge more able pupils. They can be used as standalone books to practice coding, or used to consolidate knowledge and skills from Switched on Computing.

See more about Learn to Code.

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