Moving around maps
About this unitSoftware:
Software associated with a programmable toyHardware:
Programmable toy, such as a Bee-Bot, Constructa-Bot or RoamerOutcome:
A sequence of instructions that will move a programmable toy along a given route
Are the children in your class excited by the prospect of hunting for buried treasure? Do they enjoy reading adventure stories? In this unit, the children will instruct a programmable toy around a map to find buried treasure. They will start by inputting instructions one at a time and progress to programming short sequences of instructions.
TagsSwitched On Computing